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Subscribe30 public artworks tagged #dev, from Mastodon.
It would be hard to overstate the antipathy among many Atari ST users for the IBM PC and its clones. They saw the PC as an inferior, ugly machine. The IGS anima…
Posted by kirkman@digipres.club

A pyramid piece by Steve Turnbull, called "XNET_LST.IG", is a trippy tour-de-force — the most amazing IGS animation ever created, in my opinion. Full of details…
Posted by kirkman@digipres.club

IT'S HERE! My in-depth history of "Instant Graphics and Sound" — the little-known text protocol for bringing vector art and music to BBSes — has reached the sad…
Posted by kirkman@digipres.club

Have you explored the #longreads story of "Instant Graphics and Sound" for the Atari ST?https://breakintochat.com/blog/category/instant-graphics-and-sound/Disco…
Posted by kirkman@digipres.club

Breaking news: I've got a cool update to my IGS series!This morning, Tony Rau sent me a 2.5-minute video he recorded in 1987, showing Ralph Mariano, his Atari S…
Posted by kirkman@digipres.club

Beyond upgrading a bulletin board with clickable menus, IGS’ mouse-interaction features had enormous potential for #BBS games.https://breakintochat.com/blog/202…
Posted by kirkman@digipres.club

Since 1988, IGS had made it possible for sysops to spiff up BBS menus by drawing graphics, or at least changing fonts and colors.But in 1990, IGS added support …
Posted by kirkman@digipres.club

In 1991, Jon Clarke and Stu Lees created a one-of-a-kind graphical user interface for their STaTus BBS in Auckland, New Zealand. Anyone who tried it would "see …
Posted by kirkman@digipres.club

From full-blown graphical user interfaces, to strategy and dice games, the point-and-click features of "Instant Graphics and Sound" made some radically differen…
Posted by kirkman@digipres.club

Have you explored the story of "Instant Graphics and Sound" for the Atari ST?https://breakintochat.com/blog/category/instant-graphics-and-sound/Discover a niche…
Posted by kirkman@digipres.club
At least one of his pupils followed through. Tom D'Ambrosio, who made a bunch of well-known and whimsical ATASCII animations in the early 1990s, was eager to le…
Posted by kirkman@digipres.club
Steve Turnbull — eager to teach people to create art using "Instant Graphics and Sound" for the Atari ST — devised a simple exercise to encourage people to prac…
Posted by kirkman@digipres.club
"CUBES.IG" is a great example of Steve Turnbull's IGS work.The animation begins with five cubes rotating in different directions, and a cascade of sound effects…
Posted by kirkman@digipres.club

How about some #RetroComputing #LongReads to relax with this weekend?https://breakintochat.com/blog/category/instant-graphics-and-sound/Discover the artist, the…
Posted by kirkman@digipres.club
As soon as he discovered IGS, Steve Turnbull began making art that went "far beyond colored boxes with text in them". https://breakintochat.com/blog/2024/08/22/…
Posted by kirkman@digipres.club

Besides working as a scenic artist, and playing with Atari ST computers, Steve Turnbull also loved slope soaring -- designing and flying gliders.When he began d…
Posted by kirkman@digipres.club

🌞 🎭 🎨 Steve Turnbull worked in showbiz and lived in sunny Laguna Beach, Calif. A visual thinker, he had become disenchanted with the text-only world of Atari…
Posted by kirkman@digipres.club

“You are a genius, friend ... This is the best thing I’ve seen for comms yet. No one here has seen anything like it.”https://breakintochat.com/blog/2024/08/09/i…
Posted by kirkman@digipres.club

Looking for some retrocomputing long reads to relax with this weekend? Check out the first three parts of my history of "Instant Graphics and Sound" on Break In…
Posted by kirkman@digipres.club
Their point-and-click editor made it much easier for people to try their hand at drawing IGS artwork. https://breakintochat.com/blog/2024/08/09/instant-graphics…
Posted by kirkman@digipres.club

“We were not trying to make a big splash in the Atari community. We simply wanted our BBSes to look as good as, if not better than, the PC BBSes.”But they found…
Posted by kirkman@digipres.club

In the late 80s, most e-zines and online publications were just text — whether Phrack or FidoNews, or Atari ST mags like Z*Magazine or ST Report.But Larry Mears…
Posted by kirkman@digipres.club
This animated "calling card" was made to honor #IGS creator Larry Mears several years after he first released "Instant Graphics!" for the #AtariST.Over several …
Posted by kirkman@digipres.club

A self-described “working man without a degree,” Larry Mears was a shipping clerk for a bakery in Huntsville, Alabama, who often downplayed his own coding abili…
Posted by kirkman@digipres.club