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#picotron
Subscribe20 public artworks tagged #picotron, from Mastodon.

Only 1 Week to go until #Pico1k Jam! 📅🌐 https://itch.io/jam/pico-1k-2025(orig #amiga #ansi logo by @ne7)#Pico8 #Picotron #GameJam #Sizecoding #Demoscene
Posted by Liquidream@mastodon.gamedev.place

The first version of my textmode graphics editor made in/for Picotron is released!https://www.lexaloffle.com/bbs/?tid=147385#picotron #textmode
Posted by Werxzy@mastodon.social

Just thought this looked a little silly. Working on a readme file for the editor and picotron allows storing sprites in txt files. So I'm having little previews…
Posted by Werxzy@mastodon.social
Added the ability to reorder the colors in the palette, while also keeping a view of the default order.Also added some more fun tiles to the default set.#picotr…
Posted by Werxzy@mastodon.social
Added the ability to load different .gfx files.(Later realized that this might not be necessary due to just being able to load N.gfx files automatically. eh, mi…
Posted by Werxzy@mastodon.social
Added rotation to the textmode editor. (had to make an early workaround until 0.1.1e by copying all of the sprites to a higher bank and transposing them)#picotr…
Posted by Werxzy@mastodon.social

Made a function that creates a smaller version of the given graphic. it SOMETIMES works well. I'm only analyzing the foreground and background colors every 2x2 …
Posted by Werxzy@mastodon.social
Added some extra rounding options to make it easier to sample multiple tiles at once.#picotron #textmode
Posted by Werxzy@mastodon.social
Added new line, rectangle, and oval tools. Also a tiling option and clipboard source for the metatile tool.#picotron #textmode
Posted by Werxzy@mastodon.social
Added a new tool to allow for painting with sections of another textmode graphic. Can even reference different .tmgfx files.#picotron #textmode
Posted by Werxzy@mastodon.social
Added an easier way to scroll through all the graphics instead of just the arrow buttons.#picotron #textmode
Posted by Werxzy@mastodon.social
Added a new tool to allow the user to quickly swap tiles or color. Will definitely help when I eventually move things around in the spritesheet.#picotron #textm…
Posted by Werxzy@mastodon.social

Messing around a bit more with my textmode editor.#picotron #textmode #pixelart
Posted by Werxzy@mastodon.social

experimenting a bit more, adding a few more tiles. though it would be nice to be able to rotate sprites by 90 degrees when calling map() to clean up the sprites…
Posted by Werxzy@mastodon.social

Made a palette editor that allows for the 32 other picotron colors to be edited.palette from https://lospec.com/palette-list/retrotronic#picotron #textmode #pix…
Posted by Werxzy@mastodon.social
Added tool selection and finished the box select tool. Allowing shifting, copying, pasting, and mirroring. #picotron #textmode
Posted by Werxzy@mastodon.social
Added proper file loading/saving using picotron's wrangle function, disabling editing tile id, foreground or background color, and undo/redo. #picotron #textmod…
Posted by Werxzy@mastodon.social
Added a temporary saving/loading system, buttons to swap/add canvases (will be similar to .gfx files), and changing canvas size.#picotron #textmode
Posted by Werxzy@mastodon.social

Messing around with a #textmode renderer in #picotron. currently working on an editor to more easily create graphics for other carts.
Posted by Werxzy@mastodon.social
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