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39 public artworks tagged #msdos, from Mastodon and Tumblr.

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Zork 1 CPM Version - Amstrad CPC emulator

You got the Sword!Calm down your fingers. 🀣 Zork 1 CPM Version - Amstrad CPC emulator Caprice32.#zork #zork1#adventure #adventuregames #textgame #text #story #…

Posted by woodooprod@c.im

Playing the BBS version of the Infocom game Zork 1: The Great Underground on the End of The Line BBS.

The last time I played Zork, I made sure to note down all the screen text. Questions/answers, possible branching paths, names of intermediate saves, etc. A rath…

Posted by woodooprod@c.im

Mastodon post by DimaLink@mastodon.social
+2 media

Digital Reader version 0.1 – the software part of the solutionTime passed, and finally I completed another of my developments. Another direction. It's software …

Posted by DimaLink@mastodon.social

Splash screen for the Richard Cory Interactive Adventure, whose name is spelled out in a big dotty ASCII art logo made of slashes and punctuation marks.
2 posts

Mistodon: trotting an old joke around the track once again, in last month's new books-themed MIST0426 artpack collection Cthulu made a batch file DOSbox adaptat…

Posted by mistfunk

Tumblr post by attico36

Telecapri ANSI Art Logo IBM PC - CP 437 8x16 Modern DOS Artwork by Attico36

Posted by attico36

A photo of an HP monitor showing the title screen of the DOS version of Attack of the Petscii Robots.
+1 media

This makes me so happy #dos #freedos #msdos #dosgaming #retro #retrogaming #retrocomputing #retrocomputer #petscii #petsciirobots #the8bitguy #darktable #darkta…

Posted by WallyHcknslckr@pixelfed.social

Rendering comparison of some ANSI art file on Windows 10, using simply type after setting codepage 437 vs using dos2ansi.

You might think rendering #MSDOS #ANSIart on a modern #Windows is just fine because it still supports the old codepages, including #cp437. Well, sort of.Some es…

Posted by zirias@bsd.cafe

ANSI logo of Skid Row
+3 media

Summary of my ANSI logos for 2024!Featuring: Skid Row, INC (International Network of Crackers), Paradox and Hoodlum.#ansiart #pc #ansi #ascii #asciiart #dos #ms…

Posted by SanderFocus@mastodon.art

Mastodon post by zirias@techhub.social

Not having added anything to #dos2ansi for a while now, I'd say v2.0 is the "final" version for now. I initially wanted that for v1.0, and it's amazing how many…

Posted by zirias@techhub.social

Some ANSIart shown by #showansi from #dos2ansi 2.0

Released: #dos2ansi v2.0https://github.com/Zirias/dos2ansi/releases/tag/v2.0The real "visible change" is documentation. #showansi now got a manpage as well, and…

Posted by zirias@techhub.social

dos2ansi v1.8 rendering some random ANSI art ...

#dos2ansi v1.8 released!https://github.com/Zirias/dos2ansi/releases/tag/v1.8There's some major rework inside adding support for seekable streams, which was nece…

Posted by zirias@techhub.social

SAUCE metadata rendered as if it was regular content

I just released #dos2ansi v1.7, which includes one final bugfix: Quoted output of #SAUCE metadata should use proper "shell-style" quoting, so it can be directly…

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social

Yet another revision, #dos2ansi v1.6.3https://github.com/Zirias/dos2ansi/releases/tag/v1.6.3--- brings yet another subtle bugfix in #showansi: To set the title …

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social

And now there's even #dos2ansi v1.6.2: https://github.com/Zirias/dos2ansi/releases/tag/v1.6.2The good thing is: The issues I'm fixing here are getting more and …

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social

#dos2ansi v1.6.1 (a pure bugfix/service release):https://github.com/Zirias/dos2ansi/releases/tag/v1.6.1* Fix possible crash (πŸ™ˆ) when querying for font or codep…

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social

Meanwhile:* Added a #Debian (amd64) package to #dos2ansi v1.6 release (on Github)* Updated the #FreeBSD port here: https://people.freebsd.org/~zirias/patches/00…

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social

Just noticed the #showansi script from #dos2ansi is now "smarter" than the renderer on 16colo.rs πŸ˜‚ When there's no (#SAUCE) metadata indicating the font to use…

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social

#dos2ansi v1.6:https://github.com/Zirias/dos2ansi/releases/tag/v1.6* Fix cursor movement again, it never wraps or scrolls.* Many smaller improvements to the #sh…

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social
2 posts

It's done, #dos2ansi v1.5 is here:https://github.com/Zirias/dos2ansi/releases/tag/v1.5Apart from supporting all the cursor movement and screen erasing sequences…

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social
+1 media

Two more examples using showansi from #dos2ansi v1.4:1. Autoselecting a different codepage (here CP-855 cyrillic)2. Autoselecting a "wide" font (here VGA-9x8, m…

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social

Released #dos2ansi v1.4:https://github.com/Zirias/dos2ansi/releases/tag/v1.4Once again I have the feeling it's finally "feature complete" ... I hope it is this …

Posted by zirias@techhub.social

And here it is, #dos2ansi v1.2:https://github.com/Zirias/dos2ansi/releases/tag/v1.2It's mostly optimizing the output and some subtle little bugfixes ... plus th…

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social
+2 media

... and here's a pretty old file shown using the #VGA 9x16 font.#dos2ansi #ansiart #retrocomputing #msdos

Posted by zirias@techhub.social

Mastodon post by zirias@techhub.social

This will probably be the last release of #dos2ansi for quite a while, v1.1:https://github.com/Zirias/dos2ansi/releases/tag/v1.1Reason: It now has all the featu…

Posted by zirias@techhub.social